Monday, April 20, 2009

Red Alert 3 - uprising (expnasion set)

1 thing for sure is this game have evolved from hard to defend to impossible to defend LOL

1. the russain have motor bike - can switch to artillery or moloktov = fast attack no matter how u garrison or what tower u have it wont work as the mortar range as far as tesla coil = all starting tower useless
the moloktov will burn garrison so yeah fast attack is possible now with soviet xd
they got this new tanks that shoot lots of rocket, 4 of it fight 3 guardian tank and 2 ifv = 1 lost and those tanks lost badly swt

now the allies - they gain a nice plain that hover the air and can shoot a splash attack which deal alot dmg to tanks and buildings, it is tested against anti air turrets well it win big time but yeah this thing still killable allthough it got auto regen

empire of the rising sun got this new robot that can chop up tanks and a nice water fortress that hav tons of hp but suck against air as the missle dont deal much dmg but when it transform, it shoot a wave of laser that destry or at least deal half dmg to anything along the line swtnessss

so yeah the strategy in dis game dont change much = preassure them fast and building turrets = waste of cash lol xd

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